Noni James
English 28
Jan. 1709, 2017

Essay 1Reading Response Paper 1

The Watkins article, "Fast Entertainment and Multitasking in an Always-On World", ,he explains the influence and impact technology, digital media, and multitasking has had in society. Music, videos and games, just to name a few, are more readily accessible to obtain today than it was 25-320 years ago. Back then multitasking consisted of doing three to four physical activities like laundry, house chores, making something to eat and homework while listening to your favorite radio station. These tasks would Tthen havinge to stop everything when your phone rings since you were limited to how far you could with the phone cord. Talking on the phone while your driving was unheard of because there was not the technology to enable this behavior. Now we have hands free cell phones and new laws to protect ourselves from the misuse of technology. Research for your essay paper? You had to go to the library for that or use the encyclopedias you had at home. You want the newspaper, a book, music or a movie, you had to go get those things at the store. Since then, Ttechnology has come a long since thenwith the invention and improvement of with pagers, cell phones, and the internet. Nowadays being connected online is a must feeling for almost everyone. More often than notWhile being connected to digital media, people will function perform multiple actions with digital media at the same time across the various applications, not physical tasks but virtual ones. Hence, the term multitasking applies to the digital user.
When the digital age first exploded, people wanted to equipment their home with the latest. For instance, we saw a migration from Beta/VHS to DVD to Blu-Ray as a media for movies. We hurried to purchase or rent the latest and then to replace the media with the next generation. Now the ease to retrieve data for multiple platforms lets the user take theirhis digital world with thiem. As Watkins says in his article "Fast Entertainment and Multitasking in an Always-On World", "Today, however, the reverse is increasingly more common. We collect content from the comfort and convenience of our home, via digital downloads and peer-to-peer networks, to take with us when we leave home." That's true in a sense that I make sure that my phone applications are up-to-date before I leave for school. Media consumption is no longer a luxury, it is a standard as Watkins contends in the article cited above.
Watkins also states, "Whether or not humans are genuinely addicted to the Web is still a major source of debate, but one thing is undeniable - managing our attention in a world of anytime, anywhere technology is one of the great challenges of modern life." Quite often, when I'm at home, I find myself looking for a game but a different versions of it to see which one will take up less space on my phone. At the same time, I have the T.V. on playing music from one of the music channels., I am also usingbeing on my laptop to surfing the internet while I'm also doing homework and waiting for the pizza I had just ordered online a few minutes ago. I can tell you this though,I have developed a method of enabling this form of multitasking, to that I was am able to pay attention to what I was am doing which use to be a rarity in itself. Previously, in Tthe majority of the time I would discover that I had mixed up the tasks that I was doing with wrong information being entered on the wrong web site, just to do it all over again and again. Now, I not only switch the focus of the digital media but switch mythe focus or attention of my thought process.
Repeatedly making errors over and over again, my state of mind will started to overload which will caused more and more mistakes, thus in turn, sending me into frustration. My brain gets the information all scattered and cluttered all at once to the point where I just want to throw my laptop or phone out the window. At this point I would decide